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JAPAN MEDIA ARTS
FESTIVAL


ARS ELECTRONICA

ART FUTURA

MUNDOS DIGITALES

STREAMING MUSEUM
New York

CINEWEST. Sydney

CYBERFEST.
        Saint Petersburg


CINEMATOU. Geneva

DSAF. Slovenia

MILANO Film Festival

ANIMAFEST. Zagreb

ATHENSVideoFestival

KIMUAK

AV:IN. Moscow

VIDEOHOLICA. Bulgaria

IMF Cyprus


MIDEN


GAME On! Videogames


El MUR. Berlin

MediaDOME.
Serious Game

DIGITAL LANDSCAPE
& Program Curators

- Screen MIAMI    
- Time is LOVE

Made in CANARIAS

DIGITAL IMAGE
Videoart
Videodance 
Shortfilm/Film/3D
Web Film
Animation


Art Science Innovation
Artificial life
Software art
Trangenic art
Generative art
Bioart
Nanotechnology
Geospatial storytelling 
Videogames
Robotic
Free Software
2D & 3D Animation
Net-art
Digital Communities
Social Networks
Blog, videoblog
Apps development
Mobil platforms
Data Visualization
Mapping
Telesharing actions
Telepresence


about us

sponsors
& collaborators

program

venue´s photos




event 2009  

event 2010   

event 2011

event 2012





 

ART SCIENCE INNOVATION       


- Artificial Life
- Software art
- Transgenic art
- Generative art
- Bioart
- Nanotechnology
- Geospatial storytelling
- Videogames
- Robotic
- Free Software
- 2D & 3D Animation
- Net-art
- Digital Communities
- Social networks
- Blog, videoblog
- Apps development
- Mobil platforms
- Data Visualization
- Mapping
- Telesharing actions
- Telepresence


International Call 2013


Aline Biasutto
Pantin. France
www.alinebiasutto.com

Project: The Sirens Chant

The Sirens Chant engages a poetic process of actualization with all of its complexities. The Mediterranean---a territorial entity bounded and open through actual borders and divided into discreet national cultures- is animated into a perpetual movement of de-territorialization and re-territorialization that renders it instable. Instability in your piece produces fragments, erotic figures, and geometries that haunt the surface of the screen, the sea, the motion of waves that web and flow incessantly. Agitation and meditation. Actual and virtual. A virtual as excess, as erotic excess. Eroticism as the 'real' future of an illusion, the illusion being the Mediterranean as a geopolitical entity. Dreamlike, Aline Biasutto’s piece invites to a psychoanalytical act of sorts that relies on a different politics of the unconscious. A collective psychoanalysis.
Tarek El Haik, March 2013.

tag: 2&3D_animation


Heather Freeman
Charlotte. USA
http://www.EpicAnt.com

Project: Quinn's New Video Game

The director has a conversation with her four-year-old son Quinn about the video game he would like to create.  The resulting animation combines the mother's drawings and 3D models with her own son's drawings.


 
tag: 2&3D_animation

 
Michael Mallis
New York. USA
www.michaelmallis.com
www.vimeo.com/michaelmallis/gold

Project: Gold Standard Stockpile

Get your gold now. The dollar is under attack and mass inflation is on the horizon. Now is the time to bank in on pure gold bars.


tag: 2&3D_animation

 
  Morehshin Allahyari
Denver. USA
http://www.morehshin.com/2012/02/11/the-romantic-self-exiles-i/

Project: The Romantic Self-Exiles- 1

To build a land; an imaginary home. To push the limits of real and unreal, memory and imagination, locality and universality, self censorship and self- exile, time and space.To put together my most vivid memories on flat planes or 3D cubes. Inside and outside the empty rooms, rooms without bodies, rooms left behind. To construct the remembered, missed, identical objects. Things I care for,love the most, miss the most… To put together every five sense of my body into one (“sight”) through text and animation. A reflection and presentation of emotional attachments. Collective and personal.

tag: 2&3D_animation
 
 
Myriam Thyes
Dusseldorf. Germany
http://www.thyes.com/relations-polarities/after-tiepolo/index.html

Project: After Tiepolo

At the Wurzburg Residenz, M. Thyes recorded the famous 18th century ceiling fresco by Giovanni Battista Tiepolo - walking and turning round and round with her camcorder in the staircase hall below the great painting. Painterly, abstract video sequences are the basis for an animated video collage. The sound is a mix of noises made by visitors to the fresco. - While Tiepolo's sky/heaven is slowly filled with planets, stars, and galaxies, human production on earth increases: Buildungs and power plants reach to the sky and hide the view on it. Eventually, the smother of a cooling tower covers the sky. The christian and europe-centric view of the world (earth and sky/heaven) is augmented, updated. But our modern knowledge of the infinite universe doesn't lead to a broader mind (looking at societies in general). We are too busy with our complicated lives in our built environment full of goods, buildings, means of transport and of communication.

tag: 2&3D_animation
 
 
Teresa Tomás
Valencia. Spain
http://vimeo.com/64632262

Project: Percusión

Percusión, rana híbrida, cruce de cuatro instrumentos musicales –platillos, conga, maraca y cascabel– es la escultura animada que protagoniza el tercer movimiento de la suite Son. El anfibio irrumpe en un humedal persiguiendo a la mariposa alucinógena Flypiano hasta devorarla en un conato que desencadena el final del concierto. Un desenlace donde esta fantasía escultórica burla la gravedad para recuperar su invisibilidad traspasando el canal auditivo al desvanecerse los efectos psicotrópicos.

tag: 2&3D_animation
  Celia Eid / Robert Corbun
Le Pecq. France
Produce company: Celia Eid
Distribution company: Celia Eid

Project: Interstitial Traces

This piece is a collaboration between animation artist Celia Eid and composer Robert Coburn. It was created while they were living on different continents – she in France and he in Japan. In a way, the piece represents both of those influences. The flowing, abstract gestures of the animation are very much in keeping with Celia’s Brazilian/French artistic nature and the sound world Robert created grows from field recordings made in Japan.

Part of the intention in making this piece was to deal with the relationships of foreground and background. It began with Celia’s black and white, horizontal imagery as background but that quickly evolved into something more. After seeing the abstraction of Celia’s animation, Robert found many shapes that seemed to represent elements from the real world. In wanting to highlight that as well as ground the abstraction in a non-abstract sound world, he worked with found sounds and field recordings. The two seemed to make a perfect pairing. As the work unfolded, the foreground / background elements merged and took on new life. As with any collaboration, the piece grew in unexpected ways as both artists participated actively in decisions regarding both media. The result is a work that goes beyond what either of them might have ever dreamed separately.

tag: 2&3D_animation

  Henry Gwiazda
Fargo, ND. United States
www.henrygwiazda.com

Project: Infectious

How do our motions affect others and our surroundings?
I am attempting to create a new kind of sensitivity or perception that encourages one to transfer attention from one aesthetic response (visual, aural, tactile) to another in order to experience a new kind of trans-medial perception.

tag: 2&3D_animation

 
Benjamin Rosenthal
Lawrence, KS. USA
www.benjaminrosenthal.com
https://vimeo.com/66443645

Project: Field Project #1

My practice stems from an interest in the strategies of how we perform—the systems of control we set in place, and the way we negotiate our tangible, psychological, and virtual positions. This piece is part of the beginnings of a new body of work that engages with the relationship between physical and virtual experience, especially through my own experiences of the internet. Field Station #1, is the first of a series of virtual "installations" that I am looking at as modified tactical landscapes—an essence, or idea of some sort of virtual militarized space. These 3D environments are plastered with changing video textures that both reference the inherent structure of the internet (with a nod to Frank Stella via the "browser") and pull from game culture (in this case gaming through my own version of Guantanamo Bay—my Sims endure a hunger strike in isolated bunkers in the middle of the suburbs).This piece is designed to be seamlessly looped on a monitor or projection screen.

tag: 2&3D_animation


 
Benjamin Rosenthal
Lawrence, KS. USA
www.benjaminrosenthal.com
https://vimeo.com/66444205

Project: Baptism by Browser

Title: Baptism by Browser

My practice stems from an interest in the strategies of how we perform the systems of control we set in place, and the way we negotiate our tangible, psychological, and virtual positions. This piece is part of the beginnings of a new body of work that engages with the relationship between physical and virtual experience, especially through my own experiences of the internet. Baptism by Browser [a web-piece converted to standalone video format] touches upon the browser and browsing as a "religious" activity. 3D hands swipe and stroke these Stella-browsers against a backdrop GIF of a modified baptism while computer voices recite a distorted version of the rites of baptism. This piece is designed to be seamlessly looped on a monitor or projection screen.

tag: 2&3D_animation


 
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