7ª edición: Del 4 al 13 de diciembre 2015 |  English


      ediciones - - - Festival International Creatividad, Innovación y Cultura Digital - - - contacto-------


JAPAN MEDIA  ARTS
FESTIVAL  


ARS ELECTRONICA
ART FUTURA

MUNDOS DIGITALES

NOW & AFTER. Moscú

Media DOME
FEMLINK
GAME On! Videojuegos

EL MUR. Berlín
CINEWEST. Sidney
FIA. Uruguay

DIGITAL LANDSCAPE
& Programa Curators

- HELSINKI

- ARGENTINA
MADE IN CANARIAS

IMAGEN DIGITAL
Videoarte
Videodanza 
Cortometraje/Film/3D
Web Film
Animación

Arte Ciencia Innovación
Artificial life
Software art
Trangenic art
Generative art
Bioart
Nanotecnología
Geospatial storytelling 
Videojuegos
Robótica
Free Software
2D & 3D Animación
Net-art
Comunidades Digitales
Redes Sociales
Blog, videoblog
Desarrollo Apps
Plataformas móviles
Visualización datos
Mapping
Acciones telepresencia

somos

programa 2015

patrocinadores &
colaboradores


fotos de la sede

lugar



evento 2009

evento 2010

evento 2011

evento 2012

evento 2013

evento 2014

 

ARTE CIENCIA INNOVACIÓN

                                   

- Artificial Life
- Software art
- Transgenic art
- Generative art
- Bioart
- Nanotecnología
- Geospatial storytelling
- Videojuegos
- Robótica
- Free Software
- 2D & 3D Animación
- Net-art
- Comunidades Digitales
- Redes sociales
- Blog, videoblog
- Desarrollo Apps
- Creación plataformas móviles     
- Data Visualization
- Mapping
- Telesharing actions
- Telepresencia


Convocatoria Internacional 2015

 

Luigia Cardarelli
Tuscania. Italia
http://www.webalice.it/lucardar/animated.html
https://vimeo.com/user18762991

Proyecto: Animated Gif

Animations in SVG (Scalable Vector Graphics), Net Art
She uses the web programming languages as a means which make it possible to express the contemporary world. HTML, JavaScript, SVG are like mirrors through which the artist interprets itself.

tag: netart

 
Mario Santamaria
Barcelona. España
www.mariosantamaria.net
http://www.valledeloscaidos.org/

Proyecto: Valledeloscaidos.org

The project questions the topography where are located many of the mass graves of the Spanish State.
A través de la aplicación de código abierto Processing y la programación desarrollada por Josh Begley se han extraído de Google Maps imágenes aéreas de las localizaciones mapeadas por diferentes colectivos e instituciones (Open Data Euskadi, Exhumaciones de la ARMH, Mapa de fosas comunes en torno a Aranda de Duero).

La web recoge unas 300 de las más de 2000 fosas comunes del territorio nacional. Las caracteristicas de las bases de datos utilizadas hace que en muchas haya errores de geolocalización. La base de datos más exacta y completa está en posesión del Ministerio de Justicia y aunque ha sido solicitada para el desarrollo de este trabajo bajo el amparo de la Ley 37/2007 de reutilización de la información del sector público no ha sido facilitada hasta la fecha.
cvteam: Residencies

tag: netart

 

Robert Fraher
Menomonie. USA
http://robertfraher.com
https://vimeo.com/user8398059/videos
http://untitled.robertfraher.com

Proyecto: Untitled

This interactive composition combines digital video, music and sound effects, animation, and interactivity to explore the many connections between movement and depth. The piece re-contextualizes the physical act of juggling amongst established and emerging digital media types to create a juxtaposition of old and new, analogue and digital, organic and artificial, intellectual and spiritual. The piece also provides viewers an opportunity to participate in a critical dialogue directly with the makers.

tag: netart



Drouhin Reynald
París. Francia
http://www.reynalddrouhin.net/works/gridflow/
https://vimeo.com/reynalddrouhin

Proyecto: GridFlow


The GridFlow website aggregates images of items whose RSS flow is recorded in a mosaic arrangement. Anyone may add the flow(s) of their choice to feed the grid. The project thus displays a slice of time with no beginning and no end, similar to a rhizome, revealing the mood of the moment (zeitgeist) throught accumulation or repetition of key events in current web news. The fresco permanently undergoes waves of flow updates, creating an undertow and a perpetual reprocessing of the grid. The latter moves, seeming to come to life… formulating an infinite ribbon of images unrolling over the length of the wall. The present moment of the mosaic immediately disintegrates: a permanent « carpe diem », essentially ephemerial owing to swiftness in appearence and disappearence of the images. At any given point it is possible to generate a large archive, capture a shot of the grid as a way of crystalizing the entire mosaic, freezing it between two moments in time.

tag: netart


Silvio Lorusso
Milán. Italia
http://www.silviolorusso.com/

Proyecto: Reblogs or Context is the New Content

Reblogs or Context is the New Content is a series of videos and animated gifs generated from screenshots of reblogs of a single Tumblr post.

tag. netart



Vanja Mervic
Nova Gorica, Slovenia
http://black.fri.uni-lj.si/abecedarium/

Proyecto: Abecedarium

Listen inward. To create own, intimate alphabet. How to translate oneself and one inner self to the listener, viewer? How to translate inner self to oneself? It seems like we are trying to answer this questions even more today than we had the need in the past, in life and in art. In the project the sounds of cracking bones are used instead of or better in correspondence with the letters of the international alphabet. Each letter has an assigned sound. It translates whichever text into a sound of bones. The letters loose their meaning and consequently words loose their meaning and sentences and paragraphs and so on...The language is deconstructed and the meaning is lost in translation. Letters become abstract and incomprehensible. Taking this path gives us freedom to reinterpret the one thing, so well known, the language of the words as we know them. Words that offend, love, make as happy or sad, which are painful or full of joy... What we gain is the space in-between. The bone language can be our inner language and thus has no boundaries; it is the language of the abstract and thus of freedom. We can listen to our thoughts and ideas in a new way. We can reinterpret knowledge already gained, books already read. It might be closer, it might be deeper, and it might be nothing at all. We might feel the closeness of death, its taste and its sound. Listen.

Project: Vanja Mervic   Coding: Matej Vehar

Production: Computer Vision Laboratory, Faculty of Computer and Information Science, University of Ljubljana, and ArtNetLab, 2014. Thanks to assistant professor Dr. Narvika Bovcon and assistant Tadej Zupancic.

Photo: Vanja Mervic - "into the skull"

The use of SEM was enabled by University of Nova Gorica and its project SUNGREEN, microscope operator and sample preparation: doc. dr. Mattia Fanetti, coordination doc. dr. Aleš Vaupotic. The author would like to thank Prof Dr Matjaž Valant and Rector Prof Dr Danilo Zavrtanik.

tag: netart